(Clipped & modified from "help
newbie2", online help file)
- Get familiar with Tantallon. You'll find almost all the
shops and services you will ever need somewhere around
town. At the smithy, Ironman the Smith will give newbies
a free jacket and knife to get started. Sometimes
paladins leave stuff in the south room of the smithy for
newbies. Learn your way around Tantallon, locate the
Commodities Exchange (aka "the CX"), and get
starting money and experience by doing CX runs.
- When you have done enough CX runs to afford some better
equipment from Fredd's Basic Equipment shop, and/or
enough xps to raise a stat or two, go to your class hall,
and raise your Strength and Dex to 2. You now have a much
better chance of winning a fight with low-level monsters,
and you can wield slightly better weapons. (SeeSpindrifter's weapon Evals
for some weapons you can wield, or try
things yourself.. Literally; the try command in
shops lets you see if you can wield a weapon before
you buy it.
- Before entering battle, be sure you are wearing any
armour you have, and that you are wielding your weapon.
It is also a good idea to set your wimpy to 20%, and set
your defense, depending on what class you are. [Set your
attack, as well.] "check" the monster
frequently if you have a magic stone. It is also a good
idea to look at your opponent, and "aim" at an
unarmoured body area. When in doubt, "aim
head." Help is available on wimpy, aim,
defend, attack, and several other
- Don't be afraid to explore, but do exercise caution.
Familiarize yourself with the peer command (help
peer), the search command, (help search),
the mechanics of crossing rivers (help rivers),
and be ready to run away if something beyond your
capability attacks you. There are aggressive wandering
monsters, get to know who they are, and use peer
a lot. Some known aggressive monsters that eat newbies
for light snacks: giant eagle, ogre, giant ogre, hill
giant, bobcat, wolverine, orc patrol, trolloc patrol,
large wolf, irritated orc, etc.
- Some known aggressive monsters that you just might be
able to fight: ugly goblin, some wandering orcs.
- Additionally, you can often find valuables lying about
that were abandoned by higher-level characters who
couldn't carry everything they'd acquired. Stuff that is
too trivial for a 19th level with 100,000 coins in the
bank can be a good bit of cash for a newbie with little
or now money. Keep your eyes open, and don't be reluctant
to scrounge everything that isn't bolted down and sell
it. Empty bottles can sell for as much as 10 coins, and
damaged pelts are still worth 5 coins.
- Look at objects and things described in rooms;
sometimes there's more to be found than initially meets
the eye. If the description sounds intriguing, or you
just have a hunch, don't be afraid to try suggested
commands, search the room, or search
<object>; many indoor rooms have hidden
goodies or information leading to hidden treasures.
Hey, I don't know everything about every class. Tips from
y'all who know better than I would be appreciated
- Jabberjaws had a nice post on
exactly this topic. I recommend learning your way around
as a fighter or adventurer for 2-4 levels before
switching to rogue, as rogue can be difficult to play at
low-level. However, you only gain study hours towards
rogue skills by earning experience after becoming a
rogue, and the new combat system may have changed how you
want to pick up weapon skills--so you might want to join
rogues as early as 2nd level.
- It is highly recommended that you work up a few levels as
an adventurer first. When raising stats, don't neglect
wisdom, as your wisdom determines the quality of wolf you
can get as a fighting companion. When you finally go for
ranger class, watch out for ogres around the ranger camp!
They have killed more newbies than any other monster. Use
the "peer" command to look into the
next room before moving, anywhere north of the river by
Hobbitat. It may slow you down, but regaining that lost
level and stats because you were killed by a giant ogre
in one blow is a lot slower!
- If you intend to be a fighter, you might want to switch
to this class even before you raise STR & DEX to 2;
the abilities are useful in a fight. At low level, your
abilities may not seem all that reliable, but the
additional defense forms and the better learning with
most weapon skills may well make a difference from 1st