MegaTraveller Designs
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Couriers | Scouts | Small Craft |
These starships are the communications network of the navy, as well as the "Staff Cars", "VIP Shuttles", and "Diplomatic Couriers". The Xboat network is the backbone of any large interstellar state; the high-jump xboats link major worlds, while the slower couriers provide communications with outposts and colonies.
My version of a Jump 6, Maneuver 6, Agility 6 100-ton blitzer.
CraftID:Fast Courier, Type XF, TL15, MCr 117.857 Hull: 90/225, Disp=100, Config=5SL, Armor=40G, Unloaded= 1148 tons, Loaded= 1267 tons Power: 10/15, Fusion= 1500 MW, Duration= 14 , Solar Cells= 2.976 MW, Duration=indef. Loco: 15/23, Manuever=6, 6/9, Jump=6, Cruise=, Top=, Agility=6, NOE=190 Commo: Radio=System, Maser=System Sensors:EMMask, PassiveEMS=Interstellar, ActiveEMS=FarOrbit, Neutrino=10kW, Densitometer=HiPen/1km, ActObjScan=Routine, ActObjPin=Routine, PasObjScan=Routine, PasObjPin=Routine, PasEngScan=Simple, PasEngPin=Routine Off/Def:DefDM=+ Control:Computer=3x3, Special=HoloHUD x 2, Environ= basic env, basic ls, extended ls, inertial comp for hull minus fuel tankage. grav plates only for crew area, AirLocks=1 Accomm: Crew=1 x 3, SmallStateroom=1, Stateroom=1 Other: Fuel= 724.5 kl, Cargo=67 kl, ObjSize=Average, EMLevel=Faint
Imperial Navy Fleet Courier. Used extensively for carrying messages and VIP's during the Fifth Frontier War.
CraftID: Fast Courier, TL15, MCr180 Hull: 360/900, Disp=400, Config=1SL, Armor=40G, Loaded=2481.5, Unloaded=2265.5 Power: 5/7, Fusion=900MW, Duration=33/99 Loco: 11/15, Maneuver=1, 38/51, Jump=6, NOE=40kph, Cruise=810kph, Max=1080kph, Agility=1 Comm: Radio=System x3, LaserComm=System x3, MaserComm=system x3 Sensors: EMM, EMS Passive(Far Orbit)=Hardpoint, Neutrino Sensor (10Kw) PassEngScan=Routine, PasEngPin=Rout Off: Hardpoints=4 Missile=x03 Batt 1 Bearing 1 Def: DefDM+9 SandCaster=x04 Batt 2 Bearing 2 Control: Computer Mod7fib*3, 1*HeadsUpHoloDisplay,50*HoloLink Accom: Crew=4 (2 bridge, 1 engineer, 1 gunner), Passengers=16, Staterooms=20, Env=Basic env, Basic ls, Extended ls, Grav plates, Inertial comp (grav and Inertial Comp not in fuel tankage) Other: ECP, Fuel=1890Kl(refined) 1310Kl(unrefined), Cargo=216Kl, 1* Hurakan grav sled. Fuel Purifier (80Kl/hr), Fuel Scoops, ObjSize=Average, EmLevel=None
CraftID: Monitor Class Scout, Type SA, TL 13, MCr 65.039 Hull: 90/225, Disp=100, Config=1SL, Armor=50F, Unloaded=1530.36 tons, Loaded=1677.7 tons Power: Fusion=1570 MW, Duration=30/90 (maneuver), 5/15 (weapon sys), 1/2, SolarCells=2.98 MW, Duration=indef. Loco: Jump=2, Maneuver=4G thrusters NOE=40 kph, Cruise=750 kph, Top=1000 kph, Agility=4 Commo: radio=system, maserComm=system Sensors: ActiveEMS=far orbit, PassiveEMS=interstellar, Densitometer=HiPen/100m, Neutrino=100 kW, ActObjScan=Rout, ActObjPin=Rout, PassObjScan=Form, PassObjPin=Form, PassEngScan=Rout, PassEngPin=Form Off: 1 hardpoint. Blaser-13=xx3 1 1 Def: Def DM +8 Control: Computer=3x3, Panels=Hololink x187, Special=HeadUp Disp x2, Environ=BasEnv, BasLS, ExtLS, Grav Plates, Inertial Comp, Airlock x1 Accom: Crew=1x4( Cb=2, Ce=1, Cg=1), Staterooms=2, SubCraft=Halcyon air/raft Other: Cargo= 106.712 kl, Fuel=580.5 kl, Scoops, Purifier=30.9 kl/hour, ObjSize=Average, EMLevel=Faint
-- Cynthia C. Higginbotham
Ye old standard Scout ship. I think this one is out of the yards on Lanth, and is typical of Spinward Marches Scout/Couriers; typically designed at TL 11 to take advantage of the majority TL of all type A &. B starports in the Marches -- i.e., the design was chosen with an eye toward ease of finding repair &. refit facilities.th
CraftID: Scout/Courier, Type S, TL 11, MCr 33.245 Hull: 90/225, Disp=100, Config=1SL, Armor=40E, Unloaded=1224 + vehicle, Loaded=1475 + vehicle Power: 19/38, Fusion=660 MW, Duration=30/90, 1/2, Fuel Cells=1 MW, Duration=3/9, 1/2, SolarCells=1.620 MW, Duration=indef. Loco: 7/14, Jump=2, 12/24, Maneuver=2G thrusters NOE=40 kph, Cruise=750 kph, Top=1000 kph, Agility=2 Commo: radio=system x2, laserComm=system x1, maserComm=system x1 Sensors: ActiveEMS=far orbit, PassiveEMS=interstellar, Densitometer=HiPen/1m, Neutrino=1 Gw, ActObjScan=Rout, ActObjPin=Rout, PassObjScan=Form, PassObjPin=Form, PassEngScan=Rout, PassEngPin=Form Off: 1 hardpoint. Detached Duty Scout is unarmed; see below for other Scout/Courier configurations. Def: Def DM +4 Control: Computer=1x3, Panels=DynaLink x300, Special=HeadUp Disp x3, Environ=BasEnv, BasLS, ExtLS, Grav Plates, Inertial Comp Accom: Crew=1x3( Cb=2, Ce=1), Staterooms=4, SubCraft=air/raft Other: Cargo=218.5 kl, Fuel=440 kl, FuelCell Fuel=25.9 kl, Scoops, Purifier=35.2 kl/hour, ObjSize=Average, EMLevel=Faint Note: Courier has Missile-7=x01, BLaser-7=x01, 1, 1, 1, 1, for MCr 34.645, Cargo=205 kl, unloaded=1232 Exploratory Scout has Missile-7=x02, 1 1 for MCr 35.045, Cargo=205 kl, unloaded=1233 --- Cynthia C. Higginbotham
Type S Scout/Courier TL 13 CraftID: Type S Scout/Courier, TL= 13, MCr 31.745 (discount) MCr 25.396, (std MT) MCr 34.706 Hull: Disp= 100, Config= 1SL, Armor= 40E Unloaded= 1016 tons, Loaded= 1366+vehicle tons Power: Fusion= 660 MW, Duration= 30 Solar = 2.98MW, Duration=indef Loco: Jump= 2, Maneuver= 2G, Agility= 3 Commo: Radio=System x2, LaserComm=System x1, MaserComm=System x1 Sensors: ActEMS= x1, PassEMS= x1, Neutrino= x1, Densitometer=HiPen x1 Off: 1 hardpoint (w/turret in DD scout) Def: DefDM=+5 Control: Computer=Model 1x3, Panel=Hololink x47, Special= HeadUpHolo x1 Environ=BasEnv, BasLS, ExtLS, Grav, Inertial Comp, Airlocks x1 Accom: Crew= 4 (Cb=2,Ce=1), State=4, SubCraft= 1 x 3t air/raft Other: Cargo= 300 kl, Fuel= 477 kl, Fuel Purifier= 31.0 kl/hour, Fuel Scoops, ObjSize= , EmLevel= Note: Courier has Missile-13=x02, BLaser-13=x02, 1, 1, 1, 1, for MCr 33.737 (with discount) MCr 26.990 (std price) MCr 36.698, Cargo=300 kl, unloaded=1024 t Agility=1 when firing. Exploratory Scout has Missile-13=x02, 2 2 for MCr 33.487 (with discount) MCr 26.790 (std price) MCr 36.448, Cargo=300 kl, unloaded=1024 t and both ships require a gunner. --- Cynthia C. Higginbotham
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