MegaTraveller Designs

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Merchant Cruisers &. Exploratory Merchants

Free/Far TradersMerchantsLinersMerchant CruisersYachtsSmall Craft

Highlander Class Exploratory Merchant TL 13

Highlander Class Exploratory Merchant TL 13

The Highlander class is a Louis &. Clark Class Scout Surveyor modified for merchant use; in this case, extra armament was added, and the computer was upgraded. Note the use of 25MW vehicular Beam Lasers for point defense; in space, the range is entirely adequate for such use, and it is unnecessary to use the full power of a 250MW ship's laser to blow up unarmored missiles. Also note the use of Fusion Y guns for close-range combat; at the short range of, say, a boarding attempt, the Y guns are capable of turning the average (armor 40-60) corsair or pirate's hull into so much Swiss cheese.

Also note Darrian computers; listed as 7(fiber-optic) rather than 7fib because 7fib is a conventional computer with fiber-optic backup and is priced to reflect the redundancy; Darrian computers are purely fiber optic, no backup involved. Note the use of extendible solar panels to increase the level of "emergency" power, and additional fuel capacity added in the form of external tanks and a collapsible tank in the hold -- Highlander is intended for extra-Imperial exploratory trading, a la Leviathan. Highlander refit designed by Steve Higginbotham. Here are two examples: the Highlander and the Intrepid.

CraftID: Highlander, Highlander Class Exploratory Merchant , TL 13, MCr 185.45,
    (std MT MCr 221.45)

Hull: 450/1125, Disp=500 (600 w/vehicles), Config=7USL, Armor=40F,
    Unloaded=4816 tons, Loaded=6236 tons

Power:     11/14 Fusion=900 MW, Duration=44/132
    2/2 Fuel Cells=8.1 MW, Duration=3/9
    2/2 Solar Cells=47.15 MW, Duration=indef

Loco: 33/44 Jump=3 (for 600 tons), 98/130 Maneuver=2 G loPowerHiG (for 600
      tons), Agility=2

Commo:  Radio=Far orbit x2, Laser=System x2, Maser=System x2

Sensors: ActiveEMS=far orbit x2, PassiveEMS=Interstellar x3, Densitometer=HiPen
         x1, Densitometer=LoPen/50m x1, Neutrino Sensor=100 kW x2,
    ActObjScan=Rout,ActObjPin=Rout, PassObjScan=Diff, PassObjPin=Diff,
    PassEngScan=Rout, PassEngPin=Diff

Off: Hardpoints=5,
    Missiles-13=x05,
            x01
                x01

    (25MW) Blaser-13=xx5,
             xx2
             xx2
                                Auto Danger
            Ammo Rds Pen/Att Dmg  Max Range     Tgts space  Sig
2x3    Blaser-13 25 Mw 0     0   49/4    60  Regional(125)  2   0       L
2x    FY-13        0     0   71/5      30  V.Distant(21)  2             H

Def: Def DM +10 / +9

    Sandcaster-10=x03,
              x01,
              x01


Control: ECP, Computer=7(fiber-optic)x3, Panel=Hololink x90, Special=HeadUp
     HoloDisp x2, Environ=BasicEnv, BasicLS, ExtLS, GravPlates, Airlocks
     x12

Accom: 5x6 (Cc = 3, Cb=4, Ce=2, Cm=2, Cg=4, Cf=6, Cs=2, Cd=2), Staterooms=40,
       LowBerth=4, EmergLowBerth=1, HighPsg=10, MidPsg=30, SubCraft=Fuel
       Pinnace, Launch x2, air/raft x3, G-Carrier x1 (small vehicles carried
       internally).

Other:     Cargo= 1000 kl, Fuel= 2000 kl (250 kl of this is carried externally),
    Collapsible Fuel Tank in Cargo hold=1000kl, FuelCell Fuel=15.5 kl, Fuel
    Purifier=30.9 kl/hr, ObjSize=Average, EmLevel=Faint, Extendible Solar
    wings (2x 5x50m panels)
    Computers and controls Made In Darrian


CraftID: Intrepid, Highlander Class Exploratory Merchant, TL 13, MCr 166.45

Hull: 450/1125, Disp=500 (600 w/vehicles), Config=7USL, Armor=40F,
    Unloaded=4806 tons, Loaded=6225 tons

Power:     11/14 Fusion=900 MW, Duration=44/132
    2/2 Fuel Cells=8.1 MW, Duration=3/9
    2/2 Solar Cells=47.15 MW, Duration=indef

Loco: 33/44 Jump=3 (for 600 tons), 98/130 Maneuver=2 G loPowerHiG (for 600
      tons), Agility=2

Commo:  Radio=Far orbit x2, Laser=System x2, Maser=System x2

Sensors: ActiveEMS=far orbit x2, PassiveEMS=Interstellar x3, Densitometer=HiPen
         x1, Densitometer=LoPen/50m x1, Neutrino Sensor=100 kW x2,
    ActObjScan=Rout,ActObjPin=Rout, PassObjScan=Diff, PassObjPin=Diff,
    PassEngScan=Rout, PassEngPin=Diff

Off: Hardpoints=5,
    Missiles-13=x05,
            x01
                x01

    (25MW) Blaser-13=xx5,
             xx2
             xx2
                                Auto Danger
            Ammo Rds Pen/Att Dmg  Max Range     Tgts space  Sig
2x3    Blaser-13 25 Mw 0     0   49/4    60  Regional(125)  2   0       L
2x    FY-13        0     0   71/5      30  V.Distant(21)  2             H

Def: Def DM +8 / +7,
    Sandcaster-10=x03,
              x01,
              x01


Control: ECP, Computer=5x3, Panel=Hololink x90, Special=HeadUp HoloDisp x2,
         Environ=BasicEnv, BasicLS, ExtLS, GravPlates, Airlocks x12

Accom: 5x6 (Cc = 3, Cb=4, Ce=2, Cm=2, Cg=4, Cf=6, Cs=2, Cd=2), Staterooms=40,
       LowBerth=4, EmergLowBerth=1, HighPsg=10, MidPsg=30, SubCraft=Fuel
       Pinnace, Launch x2, air/raft &. assorted vehicles x4 (all carried
       externally)

Other:     Cargo= 1000 kl, Fuel= 2000 kl (250 kl of this is carried externally),
    Collapsible Fuel Tank in Cargo hold=1000kl, FuelCell Fuel=15.5 kl, Fuel
    Purifier=30.9 kl/hr, ObjSize=Average, EmLevel=Faint, Waste space=16.671
    kl, Extendible Solar wings (2x 5x50m panels)
--- Cynthia C. Higginbotham

Leviathan Class Merchant Cruiser TL 15

My version of MegaTraveller stats for the Leviathan Merchant Cruiser.

CraftID: Leviathan Class Merchant Cruiser, Type MC, TL 15,
     MCr 645.146

Hull:    1620/4050, Disp=1800, Config=4SL, Armor=46F,
    Unloaded=10,250 + vehicles, Loaded=13,550+vehicles

Power:    84/112, Fusion=5976 MW, Duration=30/90,
    3/4, Fuel Cells=27 MW, Duration=15/45,
    2/2, Solar Cells=12.636 MW, Duration=indef.

Loco:    243/324, Jump=3,  183/244, BackUp Jump=2,
    966/1288, Maneuver=4G LoPowLG,
    440/586, BackUp Maneuver=2G LoPowLG,
    Agility=4

Commo:    Radio=System x2, LaserComm=System x2, MaserComm=System

Sensors: ActiveEMS=Far Orbit x3, PassiveEMS=Interstellar x2,
    EMSjammer=Far Orbit x1, Densitometer=HiPen/1 km x2,
    LoPen/250m, Neutrino=10 kW x2,
    ActObjScan=Rout, ActObjPin=Rout, PassObjScan=Rout,
    PassObjPin=Rout, PassEngScan=Simple, PassEngPin=Rout

Off:    BLaser-13=x06,        Missle-13=x03,
            1,                1,

    Blaser-13=x03,        Missle-13=x02
            1,                1

Def:    DefDM +11 (+9 on backup drive)

Control: ECP, Computer=7fib x3, Panel=HoloLink x450,
    Special=HeadUp HoloDisp x4, Environ=BasEnv, BasLS,
    ExtLS, GravPlates, InertialComp, Airlock x7

Accom:    Crew=18x2 (Cc=3, Cb=2, Ce=4, Cf=12, Cd=3, Cg=1,
    others=11-41), Staterooms=33, Low=6,
    SubCraft=Shuttle, Pinnace, LifeBoat x2, Air/Raft,
    Rescue Capsules x4 (+ 4 spares)

Other:    Cargo=1807 kl, Missle Magazine=110 kl, Fuel=7011.36 kl,
    FuelCell Fuel=1166.4 kl, Scoops, Fuel Purifier=700
    kl/hour, ObjSize=Large, EMLevel=Moderate

--- Cynthia C. Higginbotham


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Designed by Dragoness Eclectic © 1999
Last Updated:  Dec 3, 2002